- Quick start guide
- Selecting, clipping, colouring and highlighting
- Line tracking
- Custom attributes
- Colouring Options
- File management
- Linking and API
- Advanced options
- Configuration file
- 360° panorama
- IntelliPID Module
- 2D to 3D Projection
- Appendix - How to use 3D PDF files
- Appendix - Performance optimisation
- Command line parameters
|With avatars you can visualise the size of your model and go on a virtual tour. Choose between vehicles or personal.|
Placing, moving and deleting avatars
Open the “Additional options” panel and drag an avatar to the desired place. You can also select an avatar and click on the object in your model where it should be placed on. Clicking on an empty space will place the avatar somewhere inside your model.
After placing an avatar, you can move and rotate it horizontally by dragging the respective icons. You can always select an avatar regardless if the avatar menu is open or not.
|If you select an avatar and enter walk mode, you can walk and drive around with that avatar.|
|This icon deletes the selected Avatar. All avatars that aren’t saved in a configuration file will be lost after closing the program.|
|A click on this icon brings the bottom of the avatar to the closest surface above or below.|
|You can toggle collision detection in walk mode on / off.|
|Hold the left mouse button and drag the mouse, or simply drag your finger on a touch device. You can switch to any Avatar in your model by clicking on it and continue moving. It is also possible to use “W A S D” keys on devices with a keyboard. To move up, press “Space”, to glide down press “Shift” + “s”.|
You can move the camera behind and slightly in front of the avatar. Similar to the inverse clipping mode, you’ll always have an unobstructed view to the additional object.
Your avatar will lift / drop to surfaces that aren’t too high / low. This allows you to walk up / down stairs.